chtxdrgn wrote:1a. Ability to add a small text note in the beginning of every list, for example, the collection owner's name.
1b. Even better, allow there to be an additional text note for every specific set, so the user can indicate the location of the set the collector put it.
1b is a bit trickier than 1a, but these could be nice to have.
chtxdrgn wrote:2. Combine all the lists for one set into one html file. This would make it easier to navigate.
...but the amount of data to navigate through in that file increases greatly. I'm not sure this will work very well, but I'll keep it in mind.
chtxdrgn wrote:3. Organize the cardset menu in the program by generation instead of by manufacturer. This, also, will make it easier to get to things. The Promos should be kept, still, in their respective manufacturers.
The menu is getting a little large, yes. I have the structure in place to do this now - I just need to determine a suitable grouping. You refer to "generation", which I would normally relate to the corresponding generation of Pokémon, but the TCG sets could also be divided into "eras" or "series", which would probably be more appropriate here. I still need to consider this a bit, but it would be fitting to add this when the next set is out (since it marks the start of a new era).
chtxdrgn wrote:4. Add another column at the end that indicates the card's current price. IMHO the price should be obtained every time the user builds the lists, or add another option to get/update the prices, instead of whenever the user builds the list. This way the user won't have to be online to check the prices, and instead get the prices while at home with an internet connection.
I don't know any price guides for the TCG, so I can't really add that or provide the service. While it's possible to implement it to let the user provide them manually, it's not really possible to take a random web page and attempt to yank out some random data - I would need to code the program to parse that specific page.
chtxdrgn wrote:5. Update the help files with current screenshots. It was confusing at first, because I didn't know what set I was on or what.
I didn't consider it very important, because the user interface is virtually unchanged. However, if people thinks it would help, then I'll get around to it.
chtxdrgn wrote:6. Display card info that has been changed within the last 5 days or so in red font (it would be great and much better if this setting was user set rather than preset), that way when you share your lists with people, they can tell what's new.
7. At the bottom of the list, add a row that indicates the total number of cards in the set/available for swaps.
I'll keep these in mind as well. For 7, are you thinking of the number of individual cards, or the number of different cards?
chtxdrgn wrote:These I'm just throwing out there:
a. Ability to add info for every single card in the collection; for example if you have 6 Charmander cards you can indicate the condition of each and which is a 1st edition.
b. If 'a' is implemented, then allow additional check boxes to indicate how the card was obtained (Bought, Traded, Gifted, Found)
c. If 'a' is implemented and 1a and 1b are not, then allow the user to add a note to every card, ie. the current location of the card or other things the user might want to put, like a star to indicate that that card is one of their favorites
Additional per-card data is something that would require much thought, especially on this scale, since it would require some major changes; not just to the internal handling, but also to the user interface. That makes the ideas less likely to happen, due to the complexity involved - not only in the coding, but also in the handling of legacy data.
I can see the value in adding these things, but at the same time, I don't think this is something everyone would want to use, and I don't want to make it overly complicated for them.
chtxdrgn wrote:d. Talk to those guys who made
Redshark and see if you can do some program linking, to get the lists users make on the PTCGM available in Redshark so the users know how much they currently have and stuff.
I don't use Redshark, but from what I know of it, I'm not sure I can see the relevance. As far as I'm aware, Redshark focuses more on the gameplay, so adding some integration doesn't seem very relevant to either program - but perhaps it's just because I'm not sure what you have in mind.
chtxdrgn wrote:Thanks for taking the time for reading my suggestions, this software is pretty awesome!

Thank you for taking the time to write!
